Quest Interrupted is a humorous cooperative board game that plays off the tropes of fantasy role playing games. The party each has an archetypal role and are seeking out three precious relics. This quest must be completed before the eclipse passes in order to restore the land back to normal or else the realm will be cursed to live with pyramid scheming goblins, trolls filing for bridge permits, and teleportation toast for eternity.
My role on the project is to develop concepts for items that players collect and use to aide them in their quest. The work here is currently showcasing some of the iterations for the items; these range from liquid mediocrity to cursed swords to some berries that are probably not poison. Though in progress it will be replaced with finished card art as pieces are finished.